Mobile App Development
A good mobile app feels native, ships to both stores without doubling the team, and stays healthy long after launch. We build iOS and Android apps, usually from a single shared codebase, with the backend and release discipline that keep them dependable.
What we build, and how
Most teams do not need two separate native apps and the two separate teams that implies. They need an app that feels native on both iOS and Android, performs well, and can be shipped and updated without a heroic effort every release. We typically build from a shared React Native codebase, which keeps one team and one source of truth while still reaching for native modules where a feature genuinely needs them. When a product truly calls for fully native, we will say so rather than force the tool.
An app is not finished when it hits the store. It has to be updated as the operating systems move, monitored so crashes surface before reviews do, and connected to a backend that stays coherent as features accumulate. We build the whole picture: the interface people can use without a manual, the APIs and data models behind it, and the release and observability setup that makes shipping updates routine instead of nerve-wracking.
How we ship a mobile app
Design for the platform
Interfaces that respect iOS and Android conventions and feel native on each, grounded in how people actually use the app.
Build once, reach both
A shared React Native codebase for speed and consistency, with native modules where performance or platform features demand them.
Wire the backend
APIs, data models, and integrations that keep the app coherent and let it grow without turning into a tangle.
Release and watch
Store submission, over-the-air updates where they fit, and crash and performance monitoring so problems surface before users report them.
What you get
- A native-quality app on both iOS and Android from one maintainable codebase.
- A backend and APIs built to keep the app coherent as features grow.
- A store-ready release setup, with over-the-air updates where they make sense.
- Crash and performance monitoring, so regressions surface before reviews do.
- Senior engineers who stay accountable through launch and the first updates.
Whether it is a new product or a rebuild of an app that has grown hard to change, we scope the work around what the app has to do for the business. Tell us what you are building and we will map the fastest credible path to both stores.
Related services
Frequently asked questions
How much does it cost to build a mobile app?
A production iOS and Android app is scoped per project, usually from one shared React Native codebase, which keeps it well below the cost of two separate native builds. Scope, backend, and integrations are the main drivers.
Do you build native apps or cross-platform?
We usually build from a single shared React Native codebase, which keeps one team and one source of truth while still reaching for native modules where a feature needs them. When a product genuinely calls for fully native, we will say so rather than force the tool.
How long does it take to ship a mobile app?
Most apps reach the stores on a schedule we scope up front, including backend, release setup, and store submission. We design for both platforms from the start so the app feels native on each rather than ported.
What happens after the app is in the store?
An app is not finished at launch: it needs updates as the operating systems move, crash and performance monitoring so problems surface before reviews do, and a backend that stays coherent as features grow. We build that release and observability setup so shipping updates is routine, and we stay accountable through the first ones.
Do you work with US-based companies?
Yes. We build for US startups and businesses, keep overlapping working hours, and handle App Store and Play Store submission and review on your accounts.
Tell us what needs to work better.
Describe the outcome you're after. We'll scope the build and point you at the right first step.